TopVideoGames

The games that defined the medium.

The games that defined the medium — and where a new player should start today. No hot takes, no hype cycle — a working collection of landmark games across six genres, each with the practical way to play it now and a source for every claim.

How picks are made

Influence

Did it change how games are designed or played?

Craft

Do its systems, writing, or feel still hold up?

Stay

Do people still play, watch, and talk about it?

Start-ability

Can a new player actually enjoy it today?

The collection

Filter by genre or era, or search by name.

Nintendo

An open overworld with secrets under nearly every screen, released with a battery backup so progress could be saved for the first time on console.

Action & Adventure1980s

Celeste

2018

Maddy Makes Games

A precision platformer about climbing a mountain, built on a two-button moveset — jump, then air-dash — explored to its limits.

Platformers2010s

Nintendo EAD

The first great 3D platformer, built around a free-roaming castle that opens into hand-crafted worlds.

Platformers1990s

Nintendo R&D4

The game that turned side-scrolling platforming into a worldwide phenomenon and saved the Nintendo Entertainment System's fortunes in the process.

Platformers1980s

ConcernedApe (Eric Barone)

A farming-life role-playing game built almost entirely by one person: seasons, crops, fishing, mining, festivals, and a town of neighbors with their own seasons of life.

Puzzle & Sandbox2010s

Portal 2

2011

Valve

A first-person puzzle game about connected portals, momentum, and gel-covered walls, wrapped in one of gaming's great comedy scripts.

Puzzle & Sandbox2010s

Minecraft

2011

Mojang

A world of blocks with no required goals: mine, craft, build, survive the night, or just build something beautiful.

Puzzle & Sandbox2010s

Tetris

1984

Alexey Pajitnov

Seven falling shapes, one well, no enemies and no story — and a claim to being the most-played game ever created.

Puzzle & Sandbox1980s

Elden Ring

2022

FromSoftware

FromSoftware's open-world take on its demanding action-RPG formula, built with a world framework by George R.

Role-Playing Games2020s

Bethesda Game Studios

A Nordic province as a fully open role-playing world: every peak climbable, every book readable, every quest discoverable by simply walking a direction.

Role-Playing Games2010s

Square

The role-playing game that carried the genre into the mainstream, with pre-rendered cinematic staging, a setting of eco-terrorism against a corporate city, and the Materia system's endlessly combinable magic.

Role-Playing Games1990s

Square

A time-traveling role-playing game made by the era's leading designers — the 'Dream Team' behind Final Fantasy, Dragon Quest, and Dragon Ball — with battles that flow out of exploration instead of random encounters.

Role-Playing Games1990s

Valve

A first-person game told without cutscenes, where the physics of the Gravity Gun turn scavenged objects into combat tools and puzzles.

Shooters2000s

Rare

A console shooter adapted from the Bond film that proved four-player split-screen on one TV could be the best party ever invented.

Shooters1990s

DOOM

1993

id Software

The game that made first-person shooting a mass medium, distributed as shareware that spread faster than any software before it.

Shooters1990s

The Sims

2000

Maxis

Will Wright's domestic simulator turned watching a virtual household eat, work, and fall in love into the best-selling PC franchise of its era.

Strategy & Simulation2000s

StarCraft

1998

Blizzard Entertainment

Three asymmetric armies — human, zerg, protoss — balanced so precisely that the game became a professional sport, especially in South Korea.

Strategy & Simulation1990s