Half-Life 2
2004Valve
A first-person game told without cutscenes, where the physics of the Gravity Gun turn scavenged objects into combat tools and puzzles.
Collection → Shooters
From the demo that conquered the world to the game that made physics a toy: aiming under pressure, perfected by different studios in different decades.
Valve
A first-person game told without cutscenes, where the physics of the Gravity Gun turn scavenged objects into combat tools and puzzles.
Rare
A console shooter adapted from the Bond film that proved four-player split-screen on one TV could be the best party ever invented.
id Software
The game that made first-person shooting a mass medium, distributed as shareware that spread faster than any software before it.